![]() ![]() ![]() This contains a C# port of Pokémon Essentials to mirror the code to function the same (with very few and minor differences). Unit圓d, Websites/ASP.Net, or even commandline console, as a text-based Pokémon battle simulator). Because the project is abstract, so loosely coupled from any frontend component, it allows for the project to easily migrate between any engine or platform that's C# compatible (i.e. Pokémon Framework is a framework written in C-Sharp and designed to be built on top of, as a foundation and key component in any Pokémon remake or emulator. ![]() Currently, it is managed by Gen, and still updated by FlakFlayster. As of 2017, IIcolour Spectrum handed code development over to FlakFlayster, who then refactored the project into a framework library and based it on Pokémon Essentials code source, from RPG Maker. It was created by IIcolour Spectrum (Lucas), who originally authored it from scratch starting from a Unity project. Pokémon Unity is a game project made in Unity, that lets people make Pokémon-style games. Pokémon Unity by IIcolour Spectrum Created with Pokémon Framework ![]()
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